For a certain breed of stranger fan, beyond the pomp of Microsoft’s philosophical marketeering and Sony’s glorious assault of new titles, one little sentence amidst Monday’s gamut of E3 press conferences will have been enough to spin them into a fever.
As Knights fought Samurai, and Samurai fought Vikings, and Vikings sort of stood there and looked grumpy at having so many muscles, a voice mentioned "a thousand years of war". In the space of a few syllables, For Honor, the dumb high concept about big men and women chucking steel at one another garnered grit-flecked, Warhammer-style fantasy lore.
That For Honor even bothers to turn its ludicrous Deadliest Warrior premise into a full storyline is endearing by itself – it had seemed so clear to me that a For Honor campaign was a sop to the kinds of people who got angry at Titanfall that I never really considered that it might try to be more than a tutorial for the core multiplayer experience. That it’s a (hopefully) knowingly silly stomp through a doomed medieval world, told through the medium of Dynasty Warriors-meets-Bushido Blade combat is not just a bonus, it’s a full selling point.
Source: IGN Video Games
