Ubisoft: Beyond Good & Evil 2 Had to be ‘Very, Very Big’

Ubisoft has shed a bit of light on the long wait for Beyond Good & Evil 2.

Speaking to IGN at E3, Ubisoft CEO Yves Guillemot and French studios managing director Xavier Poix explained that they didn’t want to reveal the game before it was ready because they knew it had to be something huge, and that creative director Michel Ancel had a very specific vision.

“We are ecstatic about the possibility to really come with something totally different from what was done before,” Guillemot told IGN. “Michel is really creating a new engine for that game, and his ambition is just, you know, it’s just high. I would say very high. So we think we are going to be able to create something that will be outstanding.”

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Source: IGN PC Articles


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