Death Stranding: First Graphics Demo Revealed


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Taking Decima to the next level.

Kojima Productions showcased an early look at the advanced lighting and fog system that’s being developed for Death Stranding.

During a tech presentation at SIGGRAPH, a graphics demo was revealed for the game, which is being built on Guerrilla Games’ Decimal Engine, the same engine that powers Horizon: Zero Dawn.

Watch the demo below to see the stunning engine in action, which features the location shown in the Death Stranding trailer that debuted at PSX 2016.

During the presentation, Kojima Productions graphics programmer Kohei Ishiyama discussed the “height fog model” which was custom created by the studio for the Decima Engine for an “atmospheric scattering system” that is specifically optimized for rendering photo-realistic lighting.

Death Stranding aims to deliver a new kind of action experience with an open-world design. In addition to Norman Reedus, the game will features characters based on the likenesses of Guillermo del Toro and Mads Mikkelsen. Hideo Kojima has also said Death Stranding won’t be a horror game and won’t shy away from comedy.

For more on Kojima Productions’ upcoming game, check out our overview of everything we know about Death Stranding so far.

Alex Osborn is a freelance writer for IGN. Find him on Twitter at @alexcosborn.


Source: IGN Video Games

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