Controversial feature removed for the latest GT.
Series producer Kazunori Yamauchi has confirmed that the upcoming Gran Turismo Sport will not feature microtransactions,
As reported by GTPlanet, speaking at the PlayStation Experience event in Malaysia, Yamauchi responded to a question from Youtube user Gema Show Indo and confirmed that there will be online updates in the form of new cars and tracks – but that microtransactions are definitely off the table this time round.
It’s a change of pace from previous release GT6, which featured credits-for-cash for the first time in the series. Although these were optional, they weren’t totally popular, with critical gamers pointing out the hefty £120 price-tag for the most expensive car in the game (the Jaguar XJ13). Of course, the car could be obtained for free through some committed in-game grinding, but fans still found the expensive, ‘easy’ option hard to stomach.
It remains to be seen how Polyphony handles post-release content. GT6 provided all DLC for free, whereas GT5 offered several packs of both free and paid content. No details on post-release pricing have yet been announced, but expect to hear more as GT Sport’s release date (October 17 in North America, October 18 in Europe and October 19 in Japan) approaches.
How do you feel? Would you be happy to pay microtransactions with the promise of free DLC, or would you rather pay for DLC packages as they appear? Let us know in the comments!
Matt Davidson is a freelance writer for IGN who literally cannot resist shiny DLC. Follow him on Twitter.
Source: IGN Video Games