Capcom on the Audio Design of Mega Man 11

The Mega Man franchise is iconic for many reasons, one of which is the chiptune soundtrack that accompanies each game. Though there have been highs and lows with the different soundtracks, they’ve all captured that mechanical, synthesized sound, and it’s expected that the upcoming Mega Man 11 will be no different.

Game Informer recently talked with the game’s Audio Director, Ryo Yoshii, and he talked about how he wants to modernize the sound, explaining that Mega Man 11 will be the first game in the series to incorporate real world sounds into its audio. For example, manhole covers, construction hats, and ski boots have all been utilized to make some unique sounds for enemies and stage hazards. Here’s what he had to say:

Because the visuals have been updated, it’s a more 3D look and a little more realistic, we figured that incorporating previous sounds wouldn’t jive well with the visuals. We didn’t want there to be a disconnect, so we felt that in order to match the visuals we needed to make sure that the audio was a little more modernized. We didn’t want to just use synthesized sounds. We wanted to mix it with Foley work to create a more authentic sound.

What do you think? Which Mega Man game has your favorite music? How do you think the new direction will work out? Share your thoughts in the comments below.

Source: Nintendo Life

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